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May. 15th, 2006 @ 03:36 pm LARP
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On Friday I went to LARP. In the spooky coincidence stakes #1, my character had been troubled by prophetic dreams that the end of the world was nigh and his/all gods were returning to judge us. He was pleasently surprised to find that when he turned up in the bar, everyone else also had omens telling them a god was coming and the end of the world was nigh, and had plans well in hand that would hopefully control the situation. This meant he was catapulted into interfering with main plot sooner than possible, but fit in well.

In #2. I was reading about Tarot (looking for CUSFS seating riddles, and thinking "Whoah, Mao with 56 cards and 23 nines of diamonds!" and found they were used in the plot here too.

It would have been nice to go to the linear, but I had a friend staying, and didn't quite feel up to an away/night bash.
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May. 1st, 2006 @ 11:38 am LARP -- linear
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I'm happy: I think I've got the hang of it, and the system -- while I don't know how it compares to other LARP systems -- seems pretty good in absolute, and hitting people with swords is fun -- fencing actually comes in handy, woop!

Though I feel kind of bad that everything I did went wrong. Which isn't a big deal, it's only LARP, and isn't anyone's fault including mine, but all the time I seem to have conversations like:

Someone else: What are you doing here?
My character: [Paraphrases ref's brief, typically "You're a guard patrolling here for blah."]
Someone else: Why the hell are you doing that? Who sent you?
My character: Uh, [adlib]
Someone else: Gah! All guardsmen seem to be idiots.
Me: What am I supposed to do? If I adlib, it's false in character. If I go and ask a ref every question I think my NPC would know the answer to, I'll hold the game up 5 minutes a time. I read all the rules, and was given a one-line description with no motivation, but can't know what's normal in this situation, and taking cues from people who've played before just makes it worse. I'm sorry!

But it was overall good and I will come back next time and do it right. And hopefully develop a character this week for the interactive. And fight chessypig with rubber swords any time the opportunity presents itself :)
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Apr. 29th, 2006 @ 12:36 am LARP
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Yay! I went to treasure trap (the Live Action Roleplaying campaign)! It was fun. It was good because:

* It's fun
* There's a whole plot and world going on for you to explore
* You're in character by default, so waste less time going "Ah, but" (though this may change in linear :))
* There are shiny costumes. Some with amazing detail, some simple but effective. I'm impressed by people who make them.
* It's a good way to meet a lot of people that I like but don't see enough of, and that I know a bit and would like to know better, and that I didn't know before but seem lovely.

It was perhaps unfortunate that (though I had to start sometime and this was at least as good a time as any other):

* I looked when the next interactive was, but didn't look to see that there wasn't an AGM during it, which wasn't really relevent to me as I don't know the rules well enough to start changing them :)
* There is start of term plot arc being set up, so new people were a bit distracting for the refs
* I picked a totally generic character to play once to chat to people with, which is fair enough, but in retrospect I should have picked one more bicarbonatey, and gone with something subtler next time.
* After being too forceful all week I finally got 8.5 hours sleep, and didn't want a character too manic, because I felt someone throwaway crashing loudly into every conversation without ref direction could kind of get in everyone's way when I don't know what I'm doing.
* It's weird when you look at someone you know and a completely different person is staring out of their eyes.
* Everyone was convinced they knew me. This is nice when they had seen me around, but at least four different people had the idea I was someone else, was a regular LARPer, or knew what I was doing :)

But in summary, it was good, I'm planning on being a monster tomorrow in linear, developing a character for next week, and LARPing for the rest of this term.

Thanks to everyone who was nice to the newbie, including Chess who's just lovely, Elf-guy who had a great costume, Ed for lemonade, Kirsty and Rob for rules advice despite being busy, the wonderful human hug Rosy for moral support, and other people who suggested things.
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