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Apr. 25th, 2017 @ 04:41 pm Pokemon Go combat interface potential improvements
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You should be able to select multiple pokemon from your reserves when choosing which pokemon to fight with.

When you're training a friendly gym, the default pokemon selection should avoid pokemon very slightly higher CP than the ones you're fighting that automatically reduce the prestige gained by 40%.

"Vaporeon used hydropump" should always come slightly before the special move takes effect, rather than slightly after.

If your pokemon is on 5% health and you switch to another pokemon and that one is knocked out, its default replacement should be the *next* one, not the one which will be knocked out instantly. (Is there a shortcut for "next pokemon" without going through the pokemon select screen?)

If your switch pokemon and while you're in the pokemon select screen, your previous pokemon faints or you forget which pokemon you started with, and you click frantically click a pokemon again and again trying to select it and nothing happens, it should select that pokemon even if it's the one already selected.

If you select "run away" there should be a quick gesture to do so in a single click, without needing to get to the "yes" button before your next pokemon is knocked out too.

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